I created this model with game developers in mind or just to generally be used as a prop, the model has a procedural material and is texture painted to add more detail and give it a worn or used look. The drawer is not connected to the rest of the nightstand, because the idea was for it to move out and back in.
- vertices = 578
- edges = 1152
- faces 576
- triangles = 1152
- 3 materials (one for the drawer, one for the stand, and one for the knob)
- no modifier
- UV unwrapped.
- Not rigged
- No geometry nodes
- FBX file and blend file included