Master Car Creation in Blender

by CG Masters in Training

Table of Contents

Section 1 - Welcome to Class

  1. Introduction
  2. User Preferences
  3. Full Guide to the Guide Mesh
  4. Must See Chapters


Section 2 - Modeling

  1. Blueprints
  2. Hood Guide Mesh
  3. Front Fender Guide Mesh
  4. Front Bumper Guide Mesh
  5. Tweaks
  6. Hood Finish
  7. Front Bumper Finish
  8. Door Area Guide Mesh
  9. Back End Guide Mesh
  10. Finishing the Guide Mesh - Part 1
  11. Finishing the Guide Mesh - Part 2
  12. Front Fender Finish
  13. Door Finish
  14. Panel Under Door Finish
  15. Back Fender Finish
  16. Trunk Area Finish
  17. Roof Finish
  18. Tail Finish
  19. Front Windshield Frame
  20. Front Windshield
  21. Back Windshield
  22. Side Windows - Back
  23. Side Windows - Front
  24. Window Borders
  25. Side View Mirror
  26. Front Grill
  27. Hood Vent
  28. Front Fender Vent
  29. Shoulder Vent
  30. Headlights - The Cover
  31. Headlights - The Housing
  32. Headlights - The Blinkers
  33. Headlights - DRL Lights
  34. Headlights - Main Light
  35. Finishing the Headlights
  36. Tail Lights - The Frame
  37. Tail Lights - Main Lights
  38. Tail Lights - Trunk
  39. Back Bumper
  40. Back Bumper Vents
  41. Mufflers
  42. License Plate
  43. Windshield Wipers
  44. Logos - Flags
  45. Logos - Corvette
  46. Logos - Stingray
  47. Wheel Wells and Mud Flaps
  48. Side Reflectors
  49. Rims
  50. Rim - Corvette Logo
  51. Rim - Bolts
  52. Rim - Air Stem
  53. Brake Discs
  54. Brake Calipers
  55. Tires
  56. Shadow Planes
  57. More Tweaks
  58. Simple Interior


Section 3 - Shaders and Lighting

  1. Shader Section Breakdown
  2. Setting up the Lighting
  3. All Basic Shaders - Part 1
  4. All Basic Shaders - Part 2
  5. Brake Disc Shader
  6. Car Paint - Red
  7. Car Paint - Black
  8. Tire Shader
  9. Flag Logo Shader
  10. Lens Shaders - Part 1
  11. Lens Shaders - Part 2


Section 4 - Render and Compositing

  1. Studio Render
  2. Bonus - Improved Studio Render
  3. Bonus - Improved Warehouse Render