Magnesium Alloy Racing Wheels

by MagicCGIStudios in Models

DOCUMENTATION :


How To Import This Model Into Blender/ your Blender Scene:


Unzip "Magnesium_Alloys.7z"


(7zip if you don`t have it can be downloaded here : http://www.7-zip.org/download.html  ....its free.


After you have extracted the file :

1.Open Blender

2.Go to File........find and open `Magnesium_Alloys.Blend`



If you are adding the Wheels to a current scene :

3.Select: Append

4.Go To Your Magnesium_Alloys Folder Location

5.Open: Magnesium_Alloys.Blend

6.Select the Objects :


Alloy_Wheel_Nearside_Front & Nearside_Front_Caliper

Alloy_Wheel_Nearside_Rear & Nearside_Rear_Caliper

Alloy_Wheel_Offside_Front & Offside_Front_Caliper

Alloy_Wheel_Offside_Rear & Offside_Rear_Caliper


(Basically all 4 wheels and their corresponding Calipers)




Remember : The Brake Calipers are not attached to the Wheels so as to make animation easy, however they are `GROUPED` to each wheel,......... Just select the wheel, Press SHIFT+G then select group from the drop down menu,.... you can now move both the Wheel and the Caliper together.



Blender Version 2.79/2.80 used to create the models


Substance Painter 2 used to Texture the Wheels at 2K resolution


Colour, Metallic, Roughness & Normal maps used


Tyres Bump mapped to give depth of tread and detail to the side wall markings


All Textures/Images and associated files are included within the Blender file.


The HDR Lighting shown in the renders is not included ( there are plenty of free ones out there!)


The Objects are named accordingly within the Outliner


The Wheels are on layer 1


The Internal lighting is on Layer 2


Nice clean topology throughout


Approximate Real world scale applied


All modifiers closed


Nice set  of wheels to add to your Sports Car model !!


Hope you enjoy and find this product useful


Please message me if you have any questions and i will do my upmost to help.


Zipped .7z file provided 


Thank you


MagicCGIStudios