Learn To Create A Game-Ready Katana (Blender And Substance)

by Tal Swicegood in Models

This course takes you from beginning to finish on 3D modelling, uv-unwrapping, and texturing a game-ready Katana. You will need Blender and Substance Painter to complete this entire course. At the end you will have a stunning 3D asset ready to be imported into your game engine of choice.

  • Learn a complete workflow of creating game assets

  • Become confident in your 3D modelling and texturing skills

This course is intended for novice-intermediates, but all skill levels are welcome.