Human Skeleton Hand Bones - Rigged
3D model of human hand bones with excellent anatomical accuracy.
Fully UV mapped and including a control rig for easy posing.
Made with subdivision surfaces using entirely quad polygons, the efficient topology will not place unnecessary strain on the system. Export at subdivision level 1 or 2 for real-time use or ramp up the levels for high-resolution renders.
Modelled to the size of an average human male hand (metric units), this model is highly adaptable to a variety of uses including medical presentations, scientific illustration and info-graphics. The clean polygon topology and well laid out UVs make this an ideal base-mesh for further development.
Tested with Blender versions- 2.79, 3.2 and 3.3.
|Dev Fund Contributor|
|Published||about 1 month ago|
|Blender Version||2.79, 3.3, 3.4|
|Render Engine Used||cycles, eevee|
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