To create this model I was inspired by car of my wife's father. The model was created in a blender in 2013 and in 2015 I made an updated visualization. Model has dynamic BGE bsed rig, main idea from http://www.blendernation.com (see videos how to animate model) I hope you will like it.
- with original mesh, modifiers have been applied and with rig armature
- optimised textures
- tuned grunge shaders for Cycles render
- physically based rig system
- lowpoly fbx (all modifiers does not applied)
- hipoly fbx
Hope you will like it! Happy Blending!
|Dev Fund Contributor|
|Published||about 6 years ago|
|Render Engine Used||Cycles|
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