Golf Iii

by Brothermechanic in Models


To create this model I was inspired by car of my wife's father. The model was created in a blender in 2013 and in 2015 I made an updated visualization. Model has dynamic BGE bsed rig, main idea from (see videos how to animate model) I hope you will like it.


  •  with original mesh, modifiers have been applied and with rig armature
  •  optimised textures
  •  tuned grunge shaders for Cycles render
  •  physically based rig system
  •  lowpoly fbx (all modifiers does not applied)
  •  hipoly fbx

Hope you will like it! Happy Blending!

Dev Fund Contributor
Published about 6 years ago
Software Version 2.7x
Render Engine Used Cycles
License Editorial
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