Go Harmony - Creative colors

by Ioan Alexandru P. in Materials, Shaders, Textures

About Color Harmonies

Artists and designers make use of color harmonies in order to achieve pleasant aesthetics.
You can learn more about color harmonies in this amazing tutorial.

Why is useful to have Harmonies in Blender?

There are online coloring tools such as sessions.edu/color-calculator, but it's hard to predict how colors will look on a complex scene with many objects. And the order of colors is also important and their proportion.
In this case, the best solution is to experiment with the colors and find what is fit better for your scene while respecting the harmony of the colors at the same time.

Go-Harmony features


  • 5 sets of customizable harmonies: Complementary, Analogous, Split Complementary, Triadic, Tetradic.
  • Seed the same set of defined colors between many objects at once.
  • Rotate the color circle (hue shift).
  • Possibility to set the color ratio (where you want dominant colors).
  • Randomize the Contrast, Saturation, and Lightness (to create even more variety).
    At the same time respecting the harmony of colors.

     Watch the video presentation

Easy to set up on many objects at once

Simply select all the objects you wish to apply Go-Harmony and then select the object containing Go-Harmony material, and with the Ctrl + L keys choose Materials, then Go-Harmony will be applied to all objects.

Another way is to make a group from Go-Harmony material (ctrl+G), and apply the same group in different materials/objects.

If you want more objects to use a single color, it is necessary to join objects with Ctrl + J.

Other considerations

In order to display the colors correctly, it is required the Display Device to be set to None in the Scene> Color Management> Display Device.
We encourage first to test only the colors without any color interfering or shading, with pure emission materials.
After you find the right colors for your scene you can apply the shading and switch back to sRGB Display Device.

Easy to set up on many objects at once

Simply select all the objects you wish to apply Go-Harmony and then select the object containing Go-Harmony material, and with the Ctrl + L keys choose Materials, then Go-Harmony will be applied to all objects.

Another way is to make a group from Go-Harmony material (ctrl+G), and apply the same group in different materials/objects.

If you want more objects to use a single color, it is necessary to join objects with Ctrl + J.

Other considerations

In order to display the colors correctly, it is required the Display Device to be set to None in the Scene> Color Management> Display Device.
We encourage first to test only the colors without any color interfering or shading, with pure emission materials.
After you find the right colors for your scene you can apply the shading and switch back to sRGB Display Device.

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