Two e-Scooter riders, rigged with animation.
The riders are made by photogrammetry and have been rigged to simple skeletons.
The animation of the riders and scooters is made using motion capture.
Intended to be used for background population,
these assets have been made with focus on ease of use, low memory usage and quick rendering.
The assets use one single color texture (8K) for each person,
one color texture and one roughness/shinyness texure for the scooters.
The meshes are made from Quads and can use the subdivision modifier
to improve shading on close viewing.
eScooter001 (Female) 9514 Quads
eScooter002 (Male) 7554 Quads
eScooter (Vehicle) 7294 Faces
The Scooters are riding with a speed of 16km/h (4.4m/s)
At 50fps and 1728 frames, they travel a distance of 153,3 meters.
The animations is seamlessly looped in place, with a reference element which can be used for translation.
(a translation helper is included in the scene, to be used as constraint/parent to make the scooter move at correct speed)
Textures are include in blend files, which are provided in a 4K and a 8K version.
|Dev Fund Contributor|
|Published||6 months ago|
|Render Engine Used||cycles, eevee|
|Misc Data||uvs-unwrapped, manifold-mesh, rigged, animated, low-high-resolution, textured|
Have questions before purchasing?
Contact the Creator with your questions right now.Login to Message