Bizon Gun Machine

by HDRi Pro in Models

Game Ready
Bizon Gun Machine Model Low Poly ready for VR/AR and games or other applications. 

4K PBR Textures Included
- Non Overlapping UV Layout Map
- Resolution: up to 4096x4096px
- PBR Workflow: Base color, Metallic, Normal, Roughness, AO
- Textures Unreal Engine 4
- Textures Unity 5  (Standard Metallic)
- Plus Textures Unity HD Render Pipeline

Verts: 18465 | Faces: 18129 | Triangles: 37028

Include LODs

LOD_00: Vertices 18465 - Faces 18129 - Triangles 37028

LOD_01: Vertices 11363 - Faces 9136 - Triangles 10053

LOD_02: Vertices 8281 - Faces 4887 - Triangles 5520

A Level of Detail model (LOD) is a lower-resolution version of a game model. The lower-res version is used to improve performance by being swapped in whenever the higher-resolution of the game model is not apparent anymore, for example when it is a certain distance from the player. Usually LODs have a lower vertex count (50% or so) and simpler shader (diffuse only, for example). 

LOD0 is the highest level of detail, your original model. Zero is always the highest because the number of LODs is unknown, so if you need more LODs you can just increment the number.

LOD1 is sometimes done by hand, especially for rigged organics (creatures, people, etc.). A lot of game developers automate LOD2, LOD3, LOD4, etc. with automatic Decimation tools.  References:

Files format included




Scale units meters in Blender in real world dimension. Made and rendering in Blender v2.92 with Cycles.  

Compatible with Unity and Unreal