This item has an average rating of 4 from 5 ratings by the community.
UserUser12345 6 months ago
Saves a lot of time! Thank you for making this tool! Now I can work in Blender and Unity as if it was one program. Modify you model in Blender, one click and you continue work in Unity. Before that multiple steps were required, and the annoying rotation issues.... argghhhh. Happy to have this tool :)
Ethan 8 months ago
I bought this a few days ago. Very easy to install but a little tricky to figure out. I have a few issues with trying to use it so far. For example, when I try to export my scene, I get an error about materials with problems but no further information. Good product but more detailed explanations on how to use it and explaining some errors would be good. I would definitely recommend this.
Ross about 1 year ago
Cogumelo Softworks has created something that many Blender and Unity user's have been begging for. The only problem is the 3 min tutorial doesn't walk you through all the steps from A - Z and the manual doesn't either. When I move over to Unity to check and see if the export worked, it doesn't. I installed the B2U unity package into my Unity project before I export, I append the nodes into my Blender scene and use them, I UV unwrap my object...but to no avail, it just won't work when I export to unity. I'm thankful that Cogumelo Softworks has created this...but I just can't get it to work so until Cogumelo Softworks creates a better walkthrough tutorial, I would recommend saving your money and grind through the FBX method and drag your texture folder into the Unity project.
outokone-official over 1 year ago
Works really well for us, just need to follow tutorial to understand the workflow. Makes life so much easier. Hopefully future update bring support for animation, dubliverts etc.
rsim almost 2 years ago
Unfortunately this is fatally buggy - it doesn't work for even the most simple use cases (that it's supposed to support!). Some issues are OS X-specific, are independent of the platform you're using. I've had to go in and fix a number of bugs already just to get basic functionality working, and there are still more needing to be fixed to use it to the advertised potential. Giving it 2 stars rather than one, as at least it's a starting point for building a working exporter/importer from.
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