Dirty Bathtub Many Options Pack Bpr Subdivision Low-Poly

by Shop Tom Store in Models

WHY DO YOU NEED TO BUY THIS MODEL ?

I modeled and painted this Bathtub not only for purpose to use in arquitecture but to be flexible to use in any sort of project composition, scenery composition, destroyed/apocalipse stages and much more.

And for this I created 3 options of painting textures that you can use to help telling diferent storyline dependend of your work, so it can be used in diferents projects and places not only in bathroons and arquitecture.

And I didn't copy any bathtub I really created it and that's means you can use without any problems with blend's license around.

I prepared 2 options of use for this model, you can use with BPR texture on Low Poly Mesh or use any sort of OpenSubdivision to improve the geometry of the mash and make it High Poly and because the textures have 16 pixels of teselation that means you can use also in High Poly Subdivisions just be sure to not destroy the UVs in this modifie processes, and also I included crease on edges in Blender and 3DS max doc to make it fast its use in this process. And in the end you can use in many independend ways it can be fits for render and diferent sort of games to help you save time.

It's avaible in BPR with diferent presets of resolution 4k and 2048x2048, all in PNG formats. I did this because dependend of the work is unnecessary to use higher resolution and it helps in save memory.

If you didn't like my paint textures and meshs it's Includet High Poly meshes that you can use to render with more details without subdivision, do bakes and create your oun paints to fits better in you projects and other things that you can do .

Resume everything, you are going to buy it's a model that can be fit in anything that you make it without the trouble to modifie textures, retopoligy and help saving thousands of time.

More Details

  • low poly retopoligy with clean topology and optimized geometry for OpenSubdivision options
  • High Poly meshs included in Doc formats
  • Good heirarchy and rename objects
  • All UVs unwrapped and there is not overlapping
  • PBR support channel (Albeto(Color), Metallic, Roughness, AO, Normal Map)

  • Scale Used: CM in Blender with 1 of scale in export files

  • Formats available: blender, .obj, .fbx, .3DSmax, 3DS and STL

  • Poly Counts: 108

  • Formats Textures: PNG

  • Resolution Textures: 4098x4098(4K), 2048x2048

Total Megabytes Archieves: 65MB


I hope that you liked it and for any problems or question just contact me !!!!!!!!