40 Wall Street - The Trump Building

by franMarz in Models


40 Wall Street - The Trump Building 3D model. Exterior and basic interior. Low/mid poly model, quads and a few tris only (no ngons). Optimal for both high-end visualization and games or real-time engines (Unreal .uassets provided)

Blender 2.83.7 native file format, including the most complex shaders; Cycles renderer used for preview images, materials and procedural textures. 3dsmax 2016 file format with standard and Vray 3.50 materials also included. Unreal Engine project and .uassets added, with external collisions and optimized textures and materials.

There are 226,579 polygons and 314,720 vertices overall in the scene, where real world measures are considered, default unit is meters (centimeters for Unreal). The building bounding box is 71.9m x 60.2m x 292m.

32 descriptively named objects are grouped and organized within the same layer structure. The model is developed in a detail-based object arrangement, so you can easily decrease the poly-count by deleting non-essential objects.

37 PBR, meaningfully named materials for all objects (base color, roughness, specular and normal maps). 85 texture maps, PNG format, from 1K to 2K resolution. All textures have their paths stripped from the model in order to prevent linking issues.

Unwrapped UVs for all objects. Overlapping UVS in UV channel 1 (for common textures) & Non-overlapping UVS in UV channel 2 (for lightmap baking etc).

No plugins needed. The HDR image used for lighting the scene is not included, but an environtmental HDRI is set up for preview renders in the viewport with both Cycles and EEVEE. An ordinary dome is configured for global illumination in the 3DS MAX + Vray file.

The full scene (environment, exposure, gamma, cameras, lights, materials, textures, renderer) is configured and ready to render in a physically correct linear space. Renders displayed here have contrast applied only, no further post-production.

USAGE

For Unreal Engine 4 (UE4), download the corresponding package and place the unzipped TTB directory inside your Unreal Projects folder, or place the TTB folder under Content in the Content folder of your destination project. For packages other than Unreal, download the textures and the file format you need and put them together in the same folder.

Choose a product version:

  • $99 ALL-IN-ONE

    All versions included: Blender, Unreal, 3DS MAX (Standard & V-Ray), FBX, OBJ & DAE

  • $75 BLENDER

    Blender version only

  • $75 UNREAL

    Unreal Engine 4.27 -> 5 version only

  • $75 3DS MAX

    3DS MAX (Standard & V-Ray sub-versions) only

  • $69 EXCHANGE

    FBX, OBJ & DAE versions only

Dev Fund Contributor
Published 11 days ago
Blender Version 4.2, 4.1, 4.0, 3.6, 3.5, 3.4, 3.3
Render Engine Used Cycles
Misc Data Uvs-Unwrapped, Normal-Mapped, Textured
License Editorial
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