Studies About The Glass
This handbook is the result of this exercise and several experiments, which have been organized and simplified so that the reader can benefit from this information in a didactic manner and serve as an aid when dealing with glass in CG.
Content
- Creating the Glass
- Default Glass Shader for Cycles/EEVEE
- Glass BSDF or Principled BSDF?
- How to Prepare Your Scene
- Modeling Tips
- How to Simulate Caustic
- Stained Glass
- Index of Refraction
- Dispersion
- Mirror
- Shadows on the Ground
- Rust
- Black Spots Inside the Glass
- Surface Imperfections
- Molded Glass
- Distortions in the Reflection
- Light Paths
Dev Fund Contributor | |
Published | 25 days ago |
Blender Version | 4.0, 3.0 |
License | Royalty Free |
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